Baduz - Web based Game Maker with an agentic interface

Making an action adventure with a game engine like Unity or Unreal takes long. On the other hand, vibe coding is unpredictable across devices, lacks basic authoring tools like resuming the game from a checkpoint or editing the project manually. Baduz narrows the scope towards 3rd person action adventures. This allows us to create a agentic "vibe coding" experience but with all upsides of an engine. Fast iteration, direct results and easy sharing!

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I'm Thomas, the developer of Baduz. I was an enthusiast of early game makers like RPG Maker 2000 etc and always wanted to bring easy game creation to the next level! I started developing it in Aug. 2025 with the main premise of using neural rendering to also achieve different styles (Think: DLSS5). This will come soon - meanwhile you can try Baduz to create your action adventure game of choice :) Upload an image, play it, iterate it - share it! Ideally, good features are like a magic trick: You do not notice them, they just go naturally :) But yes: Baduz has procedurally IK animations, global illumination, physically based materials and atmosphere, vehicle physics, destruction and so much more! You can also check the feature showcase game on the website. I'm happy to read your feedback or bug reports (ouch!).