Appetite UI 2.2 - Mobile design system for Figma, now with full app flows

Most Figma UI kits are desktop-first, with mobile squeezed in later. Appetite is the opposite: a mobile-only design system for iOS and Android. The decisions are already made. Spacing, radius, type, color, and elevation all run through connected tokens, with full light and dark. 2.2 adds three complete app flows you can ship from: Finance, Fitness, and Social. Plus new Search, new cards, and rebuilt buttons, inputs, and navigation. Open the file and start shipping.

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Hey Product Hunt, I'm Bob, a product designer. I built Appetite UI because I kept hitting the same wall: almost every Figma UI kit is designed for desktop, and mobile is an afterthought. Components don't match native patterns, spacing breaks on small screens, and you spend the first day fixing foundations instead of designing. So I built the opposite. Appetite is mobile-only. iOS and Android conventions, a two-level token system, full dark mode, and a type scale tuned for small screens. The decisions are already made, so you open the file and start shipping. 2.2 is the biggest update yet. The headline is three complete app flows you can actually build from: Finance, Fitness, and Social, all in light and dark, all from live components. It also adds a Search component, new cards, and rebuilt buttons, inputs, and navigation. One Figma file, lifetime license, no subscription. I'd love your feedback, especially on what flow I should build next. Finance, e-commerce, travel, health? Tell me and it goes on the roadmap. Happy to answer anything in the comments today.