Launching today

Refract
Build it visually. Build it with AI. Ship it in one line.
3 followers
Build it visually. Build it with AI. Ship it in one line.
3 followers
The first visual compositor for real-time GPU effects. Layer shaders, 3D, text, and animations in one editor. Build by visually by hand or tell AI what to build. It works directly in the compositor, not a code sandbox. 50+ presets. 15 3D primitives with PBR materials. Custom GLSL. Hover, scroll, click, and appear events per layer. With Native AI built in and an MCP server with 22 tools. AI gets the same controls you do. Exports a single HTML file. No SDK. No vendor lock-in.






Free Options
Launch Team / Built With




I'm Dexter. I built the first visual compositor for real-time GPU effects on the web.
Layer shaders, 3D objects, animated text, and interactions in one editor. Build by hand, describe what you want to AI, or both. Every scene exports as a single HTML file. No SDK, no npm package, no build step. The rendering engine and all your shader code ship inline.
What you can build: 50+ shader presets, full PBR materials, custom GLSL, and post-processing. Blend modes, opacity, masking. Fill any SVG with a live shader. Add scroll triggers, hover events, click interactions, and appear animations per layer.
AI that actually builds: Open the AI panel and describe what you want. It composes layers, applies materials, adds events, adjusts post-processing. The same controls you get manually, AI gets too. There's also a built-in code editor for custom GLSL and Three.js. Or connect via MCP (22 tools) from Claude, Cursor, or any AI client. It reads your scenes, builds new ones, and deploys live embeds through conversation. AI features are included with Pro Plus.
3D without the learning curve. 15 primitive shapes with full PBR materials: transmission, roughness, IOR, dispersion. Import any SVG and extrude it into 3D. Mouse tracking and scroll animations built in. No Blender needed.
Works everywhere. Paste the export in Webflow, Framer, Next.js, Squarespace, or plain HTML. Nothing to install on your site.
Free tier, all core features, no credit card. If you try one thing, layer a shader on top of a 3D object, wrap it, and export it. Takes 30 seconds. I'd love to see what you build with it.