Launched this week
Pulsefield
Navigate the Invisible
3 followers
Navigate the Invisible
3 followers
Pulsefield is a haptic game for iPhone. Navigate a minefield using only vibration feedback — no visuals, pure sensation. Available now on the App Store.





Pulsefield is an experimental iOS game built entirely around haptic feedback: no visuals during gameplay. The idea emerged from exploring underused smartphone capabilities, specifically Apple’s Core Haptics, and asking: what if vibration itself was the core experience?
The game’s design focuses on making haptics intuitive and distinct:
* The goal emits a smooth, steady, “safe” vibration that strengthens as you get closer.
* Mines produce sharp, pulsing, increasingly urgent signals that feel unpleasant, prompting instinctive avoidance.
Pulsefield is also designed with a no-ads philosophy and aims to explore a largely untapped space: games driven by physical sensation rather than visuals. I remain uncertain about its appeal but believe it offers something genuinely different.