Give OntoVision a brief and a folder of footage. It analyzes every clip, drafts the story, and assembles the strongest moments into a rough cut on a timeline which you review, edit, and export to Premiere or Resolve. You approve the structure; you keep control.
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Maker
📌
Hey Product Hunt! 👋
I'm Seán, a physicist/neuroengineer, and I built OntoVision together with Kevin, a producer, and our small team in Germany.
Quick backstory: our first product was an AI music video maker (OntoGen). It worked technically — but the music industry had no budgets for it. What kept happening instead: production companies kept asking us the same question — "can you do this with OUR footage archives?" Editors were spending 3–5 days per project just finding the right 12 seconds across 100 hours of footage and assembling it by hand. That question came up too often to ignore, so we pivoted and built OntoVision with editors and agencies giving feedback on every iteration.
What it does:
🎬 You give it a brief + a media pool (your own footage)
🔍 It analyzes every clip — visuals at high temporal resolution, not just the audio transcript
📝 It drafts a story structure and shows it to you as a screenplay — you approve or change it BEFORE anything is cut
✂️ It assembles the strongest moments into a rough cut on a timeline you can edit
📤 You export and finish in Premiere / Resolve as usual
The thing we care most about: you stay in control. Most AI editing tools take your input and you're at the mercy of the machine. OntoVision shows you every step and lets you say no to the AI. It does the mechanical assembly; the creative decisions stay yours.
Honest scope: we're in Open Beta. It's already used by broadcasters and agencies for news clips, turning shows into vertical short-form, and highlight edits — but some workflows are still rough. That's exactly why we're here: we want your footage to break it. 😄
If you edit video regularly, I'd genuinely love your feedback — and if you want, send me a brief + a folder of footage and I'll send you back a rough cut.
I'll be in the comments all day. Ask me anything!
— Seán
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Would love a way to mark certain people as "must-include" before it builds the rough cut. Right now if my mom is in like 30% of the clips but not in the longest takes, she sometimes gets cut out of the final assembly and that's a dealbreaker for family stuff.
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Maker
@ayenuramde28928 Hi, thank you for your feedback. In the asset manager during the first step of the project pipeline, one should be able to specify which characters to include or exclude. Did you find some bugs/issues with this?
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Love that the timeline hands the structure back to you instead of locking you into an auto edit. That choice to make Premiere and Resolve the final destination feels really respectful of how editors actually work.
Would love a way to mark certain people as "must-include" before it builds the rough cut. Right now if my mom is in like 30% of the clips but not in the longest takes, she sometimes gets cut out of the final assembly and that's a dealbreaker for family stuff.
@ayenuramde28928 Hi, thank you for your feedback. In the asset manager during the first step of the project pipeline, one should be able to specify which characters to include or exclude. Did you find some bugs/issues with this?
Love that the timeline hands the structure back to you instead of locking you into an auto edit. That choice to make Premiere and Resolve the final destination feels really respectful of how editors actually work.