
LottieFiles
Lightweight, scalable animations
4.8•19 reviews•3.2K followers
Lightweight, scalable animations
4.8•19 reviews•3.2K followers
Create, edit, test, collaborate and ship a Lottie in the easiest way possible.
This is the 16th launch from LottieFiles. View more
Lottie Creator 2.0
Launched this week
Yes, we're calling it: After Effects for the web. Design vector animations from scratch in your browser, move faster with Motion Copilot AI, wire up interactivity with State Machines, and export production-ready Lottie + dotLottie. No desktop app. No dev handoff.









Free
Launch Team / Built With



This could finally end the export-and-pray handoff between designers and developers, which is where most animation work seems to fall apart. Motion Systems for keeping animations consistent across a brand kit sounds like the quiet killer feature here. Can Motion Copilot work on an existing animation, say restyling something already built, or does it only help when starting from scratch?
LottieFiles
@doganakbulut Motion copilot reads the entire scene graph which means you can access some, all or none of the assets in the scene. You can begin from scratch or can direct it to use some the existing elements on the scene. Give it a whirl.
I honestly didn't expect Motion Copilot to become such a big part of my workflow, but here we are. 😄
As someone who works with motion design and animation regularly, I constantly have ideas I'd love to try—but many of them never make it past the "what if" stage because prototyping takes time. Motion Copilot has completely changed that.
Instead of spending hours building a rough proof of concept, I can quickly explore different animation ideas, iterate on them, and see what works. That freedom to experiment has made me much more creative because the cost of trying something new is so much lower.
It's become one of those tools I open without even thinking about it. Whether I'm exploring interactions, testing animation concepts, or simply looking for inspiration, it helps me move from idea to prototype in minutes instead of hours.
The biggest value for me isn't just the time it saves—it's that it encourages experimentation. I've ended up creating animations I probably would have abandoned before because they seemed too time-consuming to prototype.
If you work with motion design, animation, or interactive experiences, Motion Copilot is one of those tools that quietly becomes indispensable once it's part of your workflow.
@pecsundar honestly motion copilot has saved me hours of chasing animation directions. the new version goes wayyyy further. it builds animations from scratch, so i start with something and I can keep refining it instead of staring at an empty canvas.
Best part of any launch: seeing what the community builds next. Show us what you make with Creator 2.0 especially motion copilot 2.0!
State Machines are still one of my favourite features. Before Lottie Creator, building interactive animations felt pretty challenging. I'm really excited to see what people create with them—there are so many possibilities!
Motion Copilot has saved me so much time when experimenting with different animation options. The new version is even better because it can create animations from scratch, giving a solid starting point that I can refine instead of starting with a blank canvas.
the editor feels so clean and snappy, especially how you can drop a json file straight into the canvas and immediately tweak animations. honestly that alone saves me a ton of time compared to other tools
Would love to see a built-in performance profiler that shows frame-by-frame render times and file size impact directly in the editor. It would save so much back-and-forth when optimizing animations for different platforms, especially mobile where every kilobyte matters.