Flocking Simulator (Boids)

Flocking Simulator (Boids)

Interactive boids simulation to explore flocking.

2 followers

This is a real-time interactive simulation based on the classic boids flocking algorithm, originally introduced by Craig Reynolds. Watch hundreds of agents come to life using just three simple rules: Alignment (match direction) Cohesion (stay together) Separation (avoid crowding) What makes it fun? You can actually play with the system. πŸ”Ή Add attractors and repellers πŸ”Ή Observe emergent patterns in real time πŸ”Ή See chaos turn into organized motion

Flocking Simulator (Boids) Reviews

Tines
Tines
Reviews
Most Informative