
Errant
Stop rotting in bed and start side-questing
11 followers
Stop rotting in bed and start side-questing
11 followers
Tired of rotting in bed all day? Errant turns real life into a game you and your friends get to play. Every day, you get one IRL side quest - across categories (Social, Creativity, Adventure, and more) and rarities from Common to Legendary. Go do it with your friends (or solo), snap the proof, and earn XP. It all lands in a private feed. The only way to win is to go live your life to the fullest!









Hey Product Hunt! 👋
I'm Peter, a 16yo solo dev from Bulgaria, and Errant is my first app!
The story behind it is probably way too familiar to people my age: summer was coming up, and my friends and I realized we had… nothing to do. Every plan was either rotating through the same three places we always go, or everyone ending up alone on their phones, rotting in bed the whole day. I didn't want another summer to slip by like that. So I built the thing that would actually get us doing cool stuff!
That's all Errant really is: every day it hands you one IRL side quest, you go do it(either solo or with the boys), and you share the proof with your friends. A game where the only way to win is to actually go live your life!
I'm figuring everything out as I go, so I'd genuinely love your feedback. I plan on reading every single comment.
What side quests do you think I should add to the app?
I like that the mechanic is simple: one quest per day instead of an endless to-do list.
How do you keep quests feeling fresh over time? I'd imagine variety and personalization become really important once someone has been using Errant for a few months.
@farrukh_butt1 Thank you! The "one quest, not an endless to-do list" was the whole point, so it means a lot that it landed! There are a couple of ways I keep Errant's quests fresh:
- Decks unlock as you progress. You start on one deck (Wanderer), and earning XP opens new themed ones, so variety grows the longer you use it instead of drying up.
- Rarities vary the intensity. Most days are quick Common quests; occasionally you pull a Legendary that's a whole weekend adventure.
- Personalization via your "mix." In the onboarding you pick what you lean toward - more social, creative, daring, etc. - and the daily quest gets weighted that way.
Really appreciate the thoughtful question!