AudioMo brings audio editing directly into Figma's Motion timeline. Attach audio tracks to any frame with an active Motion animation, and they'll stay perfectly synced as you edit. Trim, mute/solo, cut, and fade each track, adjust playback speed, and preview it all live against Motion. Then export a single MP4 with video and audio combined — no round-tripping through another app.
When Figma Motion launched, animations still had no sound. A huge gap for anyone designing app intros, onboarding flows, or product demos, where audio makes the motion actually feel alive. AudioMo was built to fix exactly that: sync audio directly to your Motion timeline, right inside Figma.
The process evolved fast — I started with in-plugin audio recording, but realized most people already have a clip ready, so I simplified it to a clean import-and-sync flow, then added export to a shareable MP4 so the final motion + sound could leave Figma entirely.