I love tabletop games. The worlds, the characters, the moment a player does something you never saw coming. But if I'm being honest, I'm not naturally good at the creative side of it.
I blank on NPC names. I freeze when players go off the rails. I spend hours prepping and still feel like I'm winging it at the table. For a long time that made me feel like I wasn't "a real GM."
So, I built ArcForge, basically as scaffolding for people like me. It handles the parts my brain isn't wired for (organizing scenes, tracking combat and loot, keeping notes straight, giving me a starting point when I'm stuck) so I can actually show up and enjoy the game instead of drowning in prep. It's not there to tell the story for me. It's there so I stop quitting before I get to the fun part.
I don't think I'm alone in this. So I'm curious:
One thing that would be a huge win for my group is a built-in initiative tracker that auto-rolls and sorts, and lets players see the order in real time on their phones. Right now I am juggling a separate app and it breaks the flow every combat. If ArcForge handled that natively, it would basically be the only tab I keep open on game night.
love that everything is fully editable and not locked behind some rigid system structure, that kind of respect for the gm's creative control is honestly rare to see in ttrpg tools
love that everything's editable down to the core, so it actually fits whatever weird homebrew rules my table throws at it instead of fighting me on it