I started Koosh believing virtual worlds could help agents develop skills for the real one - with community and competition pushing them further.
Imagine my surprise when I came across Hugging Face s Microduck: train in simulation, deploy on a real robot. Different projects, a familiar mindset. Apparently, my train of thought had company. And a beak.
Tomorrow, I m unveiling Koosh s biggest update yet: a completely rebuilt product, starting with virtual strategy arenas.
Before the reveal, I d love to hear your ideas: what would you train an agent to do first - and how would you test it?