I ve been building a new plugin/extension for Bunzee recently, and something Claude Code did genuinely surprised me.
Bunzee takes an idea, analyzes it, and turns it into an IA and wireframe.
But I wanted to take it one step further. Instead of forcing users to continue designing inside Bunzee, I wanted them to be able to export the result directly into Figma as actual nodes so they could continue working naturally in the tool they already know.
Honestly, our own editor will never be as powerful as Figma.
Hey Product Hunt 👋
I'm the maker of Bunzee, and this is our third launch here—so let me be honest about how we got to 3.0.
1.0 was pure analysis. Type in an idea, and it found similar services and broke them down with AI. Useful, but it stopped at "here's what's out there." People read the report and… then what?
2.0 tried to answer that. We plugged in real service data and workflows, so it didn't just analyze—it produced a report, a PRD, even mockups with user interaction. Both times we kept hearing the same thing: "okay, but I still don't know what to actually build."
That's the problem 3.0 is built around. Most of us hand our ideas to an AI to build now—but an AI can't build the right thing without context. Give it a vague prompt and it hallucinates an app nobody asked for.
So Bunzee 3.0 prepares that context. It analyzes your idea against real competitor and market data, then breaks it down step by step: PRD → IA → wireframes → design (shaped from 250 real global app styles).→ prototype → MCP
Each step feeds the next, and every one is grounded in objective data, not opinion. Then it all pipes straight into your AI coding tool over MCP—so your AI builds from real context, not vibes.
What I'd most love feedback on: the wireframe → design → MCP handoff.
Does it match how you actually build with AI today? Where does it break for you?
Thanks for taking a look—I'll be here all day answering everything.
Congrats 👏 .
When it generates screens or wireframes, can I actually edit them, for example move things, restructure, fix the spacing myself or am I re-prompting until it lands somewhere close enough to live with?
@chris_green0742 Yeah, totally editable, not just re-prompting until it lands close enough! It exports into Figma with layers intact, so you can move things, restructure, fix spacing by hand exactly like normal. That's actually how I use it myself, generate the wireframe, then edit what I want and only go back to Bunzee for the parts that need regenerating.
Congrats on the launch! The idea of giving AI coding tools structured context before they start building really makes sense. Curious how well the design intent carries through once it reaches Codex or Claude Code. Great work on 3.0!
@carter_wang2 Thanks so much, Carter! Good question. Since we hand off actual design specs, not just a text prompt, the intent tends to survive a lot better once it reaches the coding tool. Still tightening that further for 3.0!
Hey PH. I'm the designer on the team. Shyun covered how we got to 3.0, so I'll talk about the part I worked on.
Ten years of UI/UX before this, and the mistake I made most often was always the same one. I opened Figma first. Beautiful screens, shipped, nobody needed them. Prompt-to-UI tools didn't fix that for me. They just made it faster to build the wrong thing.
So the screens in 3.0 don't start from my taste. They start from what the analysis found, the complaints people already leave about products in that category. And you pick a direction from 250+ real global app styles instead of taking whatever the model felt like generating.
The feature I use the most myself is Figma export.
Bunzee generates the wireframes, but I'm a designer. I want to fix them myself. Asking an AI to nudge one box, waiting, burning tokens, then asking again is slower than just doing it. So the wireframes export into Figma with the layers intact. I edit what I want to edit by hand, and only go back to Bunzee for the parts that actually need regenerating.
That turned out to be the fastest way to work, at least for me.
What I'd love to hear from other designers:
Is that how you'd want to work with a tool like this, or would you rather stay in one place and never open Figma at all? And when you get an AI-generated screen, does it feel like something you'd edit, or something you'd throw out and redraw from scratch?
I genuinely can't tell from inside the team, so I'll be here all day.
Hey PH. I'm the planner on the team. This is our third launch here.
3.0 is built around that gap. Everyone hands their idea to an AI now, but an AI with no context builds something adjacent to what you asked for. What we spent this cycle on was the context itself — making it come from real market data instead of a prompt.
What's in it:
• Idea validation against real competitors and the complaints people already leave in that category
• PRD and IA where every screen has a reason to exist
• Wireframes → design, shaped from 250+ real global app styles
• Figma export with layers intact, so you can fix things by hand instead of re-prompting
• MCP handoff straight into Cursor or Claude Code
Free to try. Run one idea through it and tell me where it breaks — the step that felt useless, or the one you'd skip entirely. That's the feedback I actually need.
Have a great day!
@shyunbill Congrats on the launch! My question is where Bunzee actually sits relative to Lovable or Bolt.
The MCP mention makes me think you're upstream of them rather than competing, but the page reads like it could go either way.