Wombo - AI game studio for 2D graphics assets, sounds, and sfx

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Wombo allows you to easily create sprites and sound assets for your game. It implements chroma keying so you get a sprite animation ready-to-use, but you also have native Aseprite exports ready for editing. It generates aligned side/front/back views so you can create animation sequences from any angle. Under the hood it combines GPT-Image-2.5, video generation (MiniMax H3) and ffmpeg to extract, resize and align the frames.

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An example of where I used Wombo is in my 2.5D game AFTERLIGHT (play the demo here: ). Fun "meta" fact: I used Wombo to create the Wombo mascot.
What real task does your product handle with GPT-6 Astra?
Codex + Astra (compared to other models and harnesses) sped up the development process significantly. It allowed me to quickly troubleshoot any issues at the speed that just otherwise would not be possible. Combined with computer use it also went above and beyond of just procedural way of testing the edge cases of the product.