JST-2 is Viggle’s physics-native world foundation model for generating 3D scenes, characters and full-body motion in one shared world. Scenes take about one second, characters come from one image or text with motion built in, and motion comes from text or video. Try it free in the PINOC browser app, or use the API or MCP with agents like Claude Code. Benchmarks are Viggle’s own blind human tests.
PINOC turns any video into 3D character animation. Record yourself on your phone or upload any clip and get skeletal animation on a Mixamo or MetaHuman rig, exported as FBX or GLB for Blender, Unity, Unreal or Maya, or as USDZ with a preview body. Or describe the move and generate it. Upload a character image and PINOC rebuilds it as an animatable Gaussian splatting character. Bring your own mesh and auto-rig it at no credit cost. Built by Viggle on JST. Free to start.
Viggle LIVE captures your motion and animates character in real time. Transform into any character live—with just one image and your webcam! Perfect for VTubers, faceless streaming, motion capture, VFX previs, and AI filters in meetings.