Vectreal

Vectreal Platform - Open-source 3D web visualization and publishing

byβ€’
Vectreal is an open-source platform for 3D web visualization and publishing β€” scalable from art projects to enterprise workflows. Load, optimize, and publish interactive 3D models directly in the browser. No bloated pipelines, no vendor lock-in. Just fast, high-quality 3D on the web β€” built on a transparent, community-driven foundation that grows with your needs. πŸ”Ά Open-source core Β· Enterprise-ready scalability Β· Built for everyone

Add a comment

Replies

Best
Vectreal
Maker
πŸ“Œ
Hey Product Hunt! πŸ‘‹ We built Vectreal because publishing 3D content on the web is still way harder than it should be. The tools that exist are either locked behind expensive enterprise licenses, too complex for smaller teams, or simply not built with the open web in mind. We wanted to change thatπŸ”Ά Vectreal started as an open-source project with a simple goal: make high-quality 3D web visualization and publishing accessible to everyone β€” developers, artists, studios, and enterprises alike. No paywalls to get started, no vendor lock-in, and no compromise on performance or quality. We're just getting started β€” and we'd love to hear what you think. Try it out, break things, and tell us what's missing. Your feedback directly shapes where we go next. πŸ”Ά
Vectreal

Hey Product Hunt β€” we built Vectreal because publishing interactive 3D on the web is still far harder than it should be.

If you've ever tried to put a 3D model on a website, you know the pattern: raw files are too large, formats are fragmented, optimization requires specialist tooling, and the platforms that solve it lock you in.

What Vectreal does: It gives you a complete pipeline from file upload to embeddable iframe β€” in the browser, backed by open-source packages you can use in your own apps.

Built for:

  • Frontend developers who want to drop a 3D viewer into a page without managing infrastructure

  • 3D artists who want to share work publicly without a proprietary platform

  • Small teams that need embeddable scenes in client portals

How it works: Upload a GLB/glTF/OBJ β†’ pick a quality preset (mesh simplification + texture compression happen automatically) β†’ configure lighting, camera, shadows β†’ publish β†’ embed with a scoped API key.

The free experience is the real product. Premium tiers exist for teams that need scale β€” not to gate the core features.

Everything is AGPL-3.0 and on GitHub. Packages are pre-1.0 β€” we're building this in the open and early users are shaping what version 1.0 looks like.

Read more about it in our latest blog article: https://vectreal.com/news-room/launch-article