SongForge launches tomorrow. I built it as a native Mac studio for turning a written idea into a playable track, then reshaping it with Rework instead of starting over. After model setup, normal standalone generation runs locally, with no account, credits, or subscription required.
The three decisions I would most value honest feedback on are:
1. Does the first-run model setup explain the download and storage tradeoff clearly enough?
2. Does the Simple / Custom split make sense for both quick sketches and detailed control?
Turn a prompt into a playable track on your Mac, then reshape it with Rework instead of starting over. SongForge combines local generation after model setup, Simple and Custom creative controls, a searchable local library, and MP3/WAV export. Your first three creations are included; Pro is a one-time unlock with no subscription or SongForge account required.