SlimVG - SVGs were never meant to carry this much emotional baggage.
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Automatically optimise SVGs, detect complexity, and convert problematic assets before they become performance issues.
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Maker
📌
Hey everyone 👋
I built SlimVG after repeatedly running into the same problem while working on Android apps: SVGs that looked innocent in design files but turned out to be surprisingly expensive to render.
Some assets contained: -Massive path definitions -Excessive gradients and filters -Embedded raster images hidden inside SVGs -Hundreds of unnecessary nodes
The result? Larger app sizes, rendering issues, and occasionally performance problems that were difficult to trace back to the asset itself.
Most optimisation tools stop at a single pass. SlimVG takes a slightly different approach:
⚡ Automatically optimises SVGs until the gains become negligible 🔍 Detects heavy paths, gradients, masks, filters, and embedded raster images 💡 Recommends WebP when an asset simply isn't a good candidate for SVG anymore
One thing I learned while building this: some SVGs are really just PNGs wearing a fake moustache.
I'd love feedback from Android, Web, and iOS developers. If you've ever had a painful asset-related bug, I'd be curious to hear about it.
Replies
Hey everyone 👋
I built SlimVG after repeatedly running into the same problem while working on Android apps: SVGs that looked innocent in design files but turned out to be surprisingly expensive to render.
Some assets contained:
-Massive path definitions
-Excessive gradients and filters
-Embedded raster images hidden inside SVGs
-Hundreds of unnecessary nodes
The result? Larger app sizes, rendering issues, and occasionally performance problems that were difficult to trace back to the asset itself.
Most optimisation tools stop at a single pass. SlimVG takes a slightly different approach:
⚡ Automatically optimises SVGs until the gains become negligible
🔍 Detects heavy paths, gradients, masks, filters, and embedded raster images
💡 Recommends WebP when an asset simply isn't a good candidate for SVG anymore
One thing I learned while building this: some SVGs are really just PNGs wearing a fake moustache.
I'd love feedback from Android, Web, and iOS developers. If you've ever had a painful asset-related bug, I'd be curious to hear about it.
Thanks for checking it out 🙌