What should Codex prove before it edits production iOS code?
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I am building ShipGuard around one rule: agent speed is great, but risky iOS work needs a proof lane.
For me the line changes by surface:
- build/run for compile and obvious integration
- logs/debugger for runtime behavior
- simulator for flows
- profiler for performance claims
- device/TestFlight/App Store/manual review when local proof is not enough
Curious where you draw the line. When is a unit test enough, and when do you make the agent bring simulator or device receipts?
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