What makes a daily web game worth coming back to?
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I'm building a small browser-based daily puzzle project, and it made me think about something I'm curious to learn from other makers:
What actually makes users come back to a web product every day?
For daily puzzle or game products, I've been considering things like:
streaks and progress tracking
a consistent daily challenge
leaderboards
sharing results with friends
difficulty progression
unlocking new content
From your experience, which of these creates genuine long-term retention, and which ones tend to become noise?
I'm especially interested in hearing from people who have built products with recurring or daily usage.
What have you seen work?
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