Just launched VeloxTx: Building a multiplayer gaming ledger. Need feedback!
Hi Product Hunt community! 👋
Today is a huge milestone for me. I just hit the "Publish" button on VeloxTx, a real-time stream ledger infrastructure designed specifically for multiplayer games.
As a developer, I was tired of seeing traditional databases choke and crash when hammered with thousands of high-frequency live events—like player stamina updates, rapid skill cooldowns, and match logs.
To solve this, I skipped standard DBs and built VeloxTx on top of Valkey (the open-source high-performance key-value store). It allows game developers to stream SDK traffic into an isolated ledger with sub-millisecond logging latency, keeping their primary database completely free to breathe.
🔌 Lightweight SDK (Live on GitHub)
I wanted the integration to be completely frictionless for indie devs and studios. You can initialize the TypeScript SDK in just two lines of code:
import { VeloxTx } from 'veloxtx-gaming-sdk';
const velox = new VeloxTx({ apiKey: 'YOUR_API_KEY' });🗺️ Current State & What's Next
For now, it’s a bit bare-bones, but I’m planning to implement new security controls and a Go-based server to handle real-time multiplayer using WebSockets or RPC.
💬 I need your feedback!
We are officially live on the homepage today, but more than just upvotes, I’m looking for genuine feedback from fellow makers, engineers, and SaaS founders.
Check out our launch page here
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