SeaGames - AI game assets for your canvas, coding agent and prototype
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Create game art, video, 3D, music and sound in a visual canvas. Use SeaGames Skill & CLI to generate and process assets from your coding workflow, then explore AI-assisted development and playtesting with SeaGames Maker (beta).
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Maker
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Hi Product Hunt — I'm one of the makers of SeaGames.
Building a game means more than generating one nice image. You need characters, scenes, props, UI, motion and sound, then a practical way to bring those assets into your project.
SeaGames connects three parts of that workflow:
• Asset creation: generate and edit game art, video, 3D, music and sound on a visual canvas, with references and follow-up steps kept together.
• Skill & CLI: use asset generation and processing from your terminal or coding agent, including uploads, task recovery and downloads.
• Maker: explore AI-assisted development, asset integration and playtesting for game prototypes, or work with an existing local project. Maker is currently in beta.
We built this for indie developers, game artists and small teams who want asset creation to fit the way they already build.
A good place to start is a small asset task: a character sheet, a prop set or a UI element. You can explore the workflow examples on the website, use the canvas, or start from the CLI & Skill page. Generation uses the website's existing credit system; available tools and costs depend on the selected task and your account.
Which part takes the most effort in your current workflow: creating assets, preparing them for the engine, or connecting them to a playable prototype?
We'll be here to answer questions and discuss what you're building.
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