Can a mobile app accurately estimate FPS for AAA games? Let's discuss.
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We all know real-world benchmarks are king. But for PC Builder Ultimate, I developed a mathematical model to estimate FPS based on CPU+GPU combos and bottleneck percentages.
We just updated our database with the RTX 5090 and Intel Core Ultra.
I’d love to hear from hardware enthusiasts: What variables do you think are most often overlooked in performance calculators? RAM speed? Thermal throttling?
I’m looking forward to your feedback on our estimation logic when we launch tomorrow! 🚀
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