I m building mikrokhoros, an open-source Swift runtime for persistent object worlds. An agent observes a concrete world, acts through bounded tools, receives verified consequences, and leaves a replayable trajectory. It s free to use under Apache-2.0 and is currently pre-release.
The current default world provides Athena, an Objective Board, a Library, a Warehouse, and a Marketplace. I m deciding what belongs in the default world and first examples.
If you build agents, simulations, games, or evaluation environments, I d value specific feedback:
What objects or rules make a world useful on day one?
Open source Swift runtime for persistent object worlds where AI agents observe, act through bounded tools, face verified consequences, and leave replayable trajectories. Includes the khoros CLI and local mikrokhoros Web interface. Apache-2.0. Pre-release.