J Mendoza

Infinite Collectibles — A dark, lore-driven digital card collecting game built for the web

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Hey Product Hunt 👋

I've been building Infinite Collectibles — a browser-based digital card collecting game where players pull packs, discover rare variants, and build a living collection rooted in real-world mythology and culture.

What it is:

- 286 unique collectible cards spanning Norse, Egyptian, Japanese, Mesoamerican, Indian, and dozens of other cultural mythologies

- 6 rarity tiers (Common → Mythic → Ethereal), each with visual variant versions that transform the card's artwork and effects

- A full essence economy — earn by playing, spend on packs and cosmetics

- No pay-to-win. Everything earnable through daily play

What makes it different:

Rather than random loot boxes with no depth, every mechanic feeds into the next. You complete Daily Rites (open a pack, answer the Oracle, claim your ledger). You burn cards in The Altar for essence bonuses. You earn your way to The Crucible for end-game card forging. The game reveals its layers as you level up — the Altar unlocks at Lv30, Pyre at Lv40, Trade Post at Lv50, and Crucible at Lv60. And much more!

Where it's at:

- Live at infinitecollectibles.io

- Free pack on sign-up

- Trading system, achievement codex, 90-day progression path all live

- Solo-built (one dev, one vision)

Would love feedback from the PH community — especially on the collection and trading experience. Drop your rarest pull in the comments 👇

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