Suraj Shetty

GameFilm - Same game, different decisions. AI watches the tape.

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GameFilm records every decision you make in a game and lets AI coach you on the replay — like film sessions in sports. The first game is POP, a deterministic arcade shooter where every player faces the exact same enemies, spawns, and timing. No RNG. Your inputs are the only variable. After you play, an AI coach watches your actual replay and breaks down what worked, where you choked, and what to change. Free to play, runs in the browser, no download.

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Suraj Shetty
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Built this solo. The idea came from sports — coaches don't just look at the box score, they watch the film. Why don't games work that way? GameFilm records every input you make and replays it deterministically. Same seed = same enemies, same spawns, same timing. Your decisions are the only variable. After you play, an AI coach watches your actual replay and gives you a breakdown — not just stats, but what worked, where you choked, and what to change. The tech side if anyone's curious: pure client-side JS game engine, server-side replay verification (the server replays your inputs through the same deterministic engine — if the scores don't match, it's rejected), multi-provider AI pipeline for coaching. Every frame has to agree between client and server. Running a May 4th tournament — everyone plays the same game, $100 USDC prize pool. https://gamefilm.org/may4th Free to play, browser-based, no download. Happy to answer questions about the architecture or anything else.