Fuser Apps - Vibecode apps, sites & games on everyone's favorite canvas

You can now build apps directly in Fuser—no code required. Fuser is an end-to-end creative engine. Make images, video, sound, 3D and more on canvas. Your references, generations, media and data can become something your app reads, responds to, and evolves from. Prompt, generate, edit, and ship in one click. Go live in minutes. Try it now: app generations are free for the next month on fuser.studio 💙

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Makes sense on the recovery side. The bit I keep poking at is latency more than bad output. A node that took 6-8s while I was iterating felt totally fine, but on an end user's tap that same wait kills the whole thing. When we shipped agent stuff the move that saved us was memoizing node outputs by input hash, so repeat inputs came back instant and only cold ones actually hit the model. Does a published Fuser app cache node results per input, or does every interaction re-run the graph live?

Curious how this handles versioning when you branch a workflow a few times and want to compare the outputs side by side, does it track that history automatically or is that on me to manage?

 Each generation node has its own generation history. That way you can compare the same prompt across different models, or different prompts across the same model.

How does Fuser handle version control when you are iterating across multiple models and modalities at the same time, is it built in or do I need to wire that up myself?

 The great thing about node graphs is its non-destructive nature in the creative process. Each node has a generation history, and you can pin older versions in a node, freeze specific nodes to ensure they don't regenerate, so that you can iterate freely. Iterating across multiple modalities at the same time is as easy as clicking and dragging which models you'd like to compare, or you can remix workflows you've made or made by the community. Soon we will have the ability for agents to build your workflows

The node-based canvas feels incredibly fluid, especially how it handles dragging connections between different model types without that clunky snap-to-grid behavior most tools force on you. Nice execution.

 That means so much to hear you say that, Nurcan! Our engineering team will really appreciate these comments on the details of the experience of using Fuser. There is always a balance between what looks good and what feels right, and it is our top priority to keep iterating on the user experience. It's our way of showing our care for our users.

Spent a few minutes dragging nodes around and genuinely liked how fast it felt to wire up different models side by side. The canvas stays smooth even when you stack a dozen connections, which is rare.

 Hey Ensar! So glad you appreciate these details, and tried it out for yourself. Our team are professional artists, designers, educators, and engineers. So we know first-hand how important it is to optimize for performance and control when trying to ship an idea to completion. Please let us know if you make any creative work, and feel free to share any feature requests with us.

How does pricing work as you scale up across multiple models and modalities? Curious if I'm paying per node or per output, especially since I'd be running a lot of experiments at once.

 Fuser uses a credit-based system, and we have dynamic pricing reflected on market trends. Costs are per generation and depends on what model and parameters you choose. This transparency allows for you to test capabilities vs. speed. vs cost on a granular level and at scale. We also show you exactly how much a fun workflow generation will cost vs a single generation before you generate.

Curious how this plays with models that aren't behind an API—can I drop in local checkpoints from my own machine, or is it strictly tied to hosted providers for everything?

Curious how pricing scales as you plug in more models and workflows, especially for folks running heavier creative experiments on top of it.

 This is a great question. Fuser has one of the most flexible pricing plans for different types of users. You can buy one-time credit packages, subscription plans with custom credit spend, and if integrate AI generations into an app, you can control how much credits are used by users granularly.

Can teams collaborate on the same canvas simultaneously, similar to Figma or multiplayer whiteboards?

 Yes! You can learn more about that .

I love that this isn't limited to websites. Apps, games, media, and interactive experiences all in one place is exciting.

 Thank you Anant! It's a very powerful and flexible experience to stay in one place for creative work