Giga Tommy

the first-session hook is clear, the second-session loop is harder

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The clearest feedback so far is that the visual hook works best when people see it, not when they only read about it:

a real walk turns into pixel art on a real map.

The harder product question is retention.

After someone creates their first route-art piece, what should make them come back the next day?

Right now I’m testing three possible loops:

1. shareable route-art cards after each session

2. city / landmark challenges

3. lightweight social goals with friends or alliances

If you were trying this app cold, which one would make you most likely to reopen it?

Even a short 1 / 2 / 3 answer would help.

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