First 1,000 Users - Guides to your first 1,000 users, by stage and product

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First 1,000 Users maps 25 short guides on getting your first users, from idea and waitlist to launch and the first 1,000. Pick your product type and stage to see which tactics fit and why. Each guide covers what to do, why it works, how it gets users, common mistakes, and what it costs in time, money and accounts. Free, no account.

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Hey everyone, maker here. Most advice on getting first users is a list of 50 tactics with no sense of order, and half of them do not fit your product. A Show HN post can make a dev tool and do nothing for a mobile game. So I built a map instead. 25 short guides, laid out by stage from idea to the first 1,000 users, and each one rated for fit by product type with a note on why. Pick what you are building and where you are, and the map shows what to try next. It is free, with no account and no email wall. Which tactic got you your first 10 users?