ClickWar - Real-time world war where every click is a live missile

Pick your country, tap to fire real missiles at 230 nations, and watch the world map change live for every player on Earth. Weekly seasons crown a winning nation. Free to play, no pay-to-win — paying players hit exactly as hard as free ones.

Add a comment

Replies

Best
Hi hunters! 👋 Solo dev from Thailand here. Remember PopCat — when whole countries competed by tapping? ClickWar is that idea taken to war: your clicks become missiles on a shared live world map. Attack rivals, defend your homeland when the invasion siren goes off, and fight for your nation before the season resets every Monday. Some things I'm proud of: Every HP bar you see is the same number every player on Earth sees, live (WebSocket, ~1s tick) Runs at 60fps on cheap phones — trajectories are computed on the GPU Strictly no pay-to-win: money buys looks (gold crowns, missile trails), never power HP of each country comes from its real population The whole thing runs on Cloudflare Workers + one small VM. Happy to answer anything about the game or the stack. Which country are you fighting for? 🌍

The live world map syncing across all players in real time is a really sharp touch, makes every tap feel like it actually mattered somewhere.

 Thanks, Zekiye! That was exactly the feeling I wanted to create. Even a single tap should feel like it's changing the world, especially when thousands of players are clicking together in real time.

Cool concept, the live world map reacting as everyone taps is genuinely satisfying. Surprised the paid boost thing is actually cosmetic only, that should be the norm.

 Thanks! That was one of my core design decisions. If a country wins, it should be because its players fought harder not because they spent more. Which country are you fighting for?