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Pratham Khodweleft a comment
Love this. Painfully relatable. I once built a terminal-based Spotify controller just because I thought it was cool to run music from the terminal. No one asked for it. No one needed it. Even I stopped using it after the novelty wore off. It checked every box you mentioned: – Couldn’t explain why it was better than just opening Spotify – Zero real demand – I was the only one excited about it –...
What's something you built that you thought was genius and nobody used?
Imed RadhouaniJoin the discussion
Pratham Khodweleft a comment
This is such a real problem. As creators (and builders), we’re constantly walking a thin line between building trust and giving away too much. Free content/products bring attention and credibility. But if you overdo it, you risk removing the need to convert. What’s worked for me (and what I’ve seen work well): Free = demonstrate value Paid = deliver outcomes Free should make people say “this is...
Pratham Khodweleft a comment
Truth. Product Hunt rewards engaged users, not just headcount. Warm up your community early , it’s the best “growth hack” no one talks about.
Why your 500+ member community might not help you win on Product Hunt at all?
Koshima SatijaJoin the discussion
Pratham Khodweleft a comment
This is so true. Billing always looks simple from the outside, but once you get into edge cases, upgrades/downgrades, credit rollovers, and invoice reconciliation — it’s a beast. Most teams underestimate how much “non-core” work ends up owning their roadmap.
How much time does your team spend building pricing and billing in-house?
Koshima SatijaJoin the discussion
