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Joined Product HuntMay 15th, 2025
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Are you building features or killing features (i.e. simplifying your products)?
Just yesterday I prevented my team from adding an exotic feature to our product.
My hypothesis is that people don't like many features in a product as that complicates the product adoption e.g. many sales guys hate CRMs for this reason. In that sense, more features might equate to no features as users don't adopt/use the product. So, minimalistic products that solve 1 big problem (80% of the problem pie) is what people like.
That's what I think.
Is there a product that has everything for job seekers?
Like customized AI job searching, AI mock interviews, experience sharing, Gmail and calendar tracking. For me, I need to go indeed to find jobs, use simplify to apply it, interview with ChatGPT to practice, find the real interview questions on Reddit. And manage the job applications by myself to check the email everyday, and the amount of job I applied already hit 400 this month. I m tired.
Intro
Hello everyone! I m new to the community and wanted to introduce myself. My name is Malcom Broadnax, I m 35, a self-taught engineer, and originally from Milwaukee, WI whoop whoop! I started my creative journey as a comic book artist. Growing up, it was all about drawing, drawing, and more drawing! I wanted to be like my heroes Jim Davis (Garfield), Charles Schulz (Peanuts), and Bill Watterson (Calvin and Hobbes) and even submitted my own strips to newspapers (rejected a billion times ). But I never gave up. Eventually, I found a little success online, which I loved until the site hosting my work shut down. I was crushed. The thing I d poured my heart into for years maybe it wasn t my calling after all? While reevaluating my skills (or so I thought), my brother asked me something that changed everything: Why not make games? My response: You have to know how to code to make games drawing isn t enough. He said, Then learn to code. That one sentence launched me down a new path. I dove into tutorials, free resources, and game dev forums and I was hooked. I started small, learning to build websites frontend first, then backend. Just 6 months later, I created my first game! It was a wild feeling. Since then, I haven t looked back. Today, I focus on building solutions for myself and others developers, founders, and enthusiasts alike who are trying to solve real problems. Thanks for reading!
(P.S. To keep this short, I skipped a few details )




