When I started my newsletter 2 years ago, I used Mailchimp I was familiar with it from previous projects because it offered fairly extensive analytics and testing. The problem was that the articles weren t public. Mailchimp is more suitable for business newsletters like sales offers, etc.
Monetization:
When I wanted to take the next step and monetise, I looked into Beehiiv. At that time, however, I wasn t in the mood to pay the costs without yet earning any revenue in my opinion, Beehiiv has the best monetisation model (subscriptions, ad revenue sharing, sponsorships, etc.). Considering costs...
Uncomfortable pattern I keep seeing: the products with the worst UX debt are usually the ones that found product-market fit fastest. They ignored "best practices," shipped ugly-but-functional features, and got users anyway.
Then they scale and everything breaks. That's when they hire me.
After seeing Alvaro Cintas-Canto 's thread, i challenged myself to build a fully functional video game and site for Buska.io without writing any code. I would use solely chatGPT and free tools to build it. It took globally 6 / 8 hours to make everything work after back and forth with ChatGPT. The goal was to use this to attract people to our website and get new users. It's working well so far. https://buska-quest.tiiny.site/ I am looking for ideas, and i m curious to learn about your strategies for acquisition ?