Ciprian Titire

Ciprian Titire

UI/UX Designer & Dev building Tactile UI

About

I make Tactile UI: UI components that behave like the hardware they're drawn from, an odometer that carries, knobs that click into detents, lamps that only light for a reason. I also build websites at titi.re.

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What should a UI component feel like in your hand?

I'm launching Tactile UI here on 1 November: UI components that behave like the hardware they're drawn from.

An odometer that actually carries (1,099 to 1,100 rolls three drums over together), knobs that click into detents, lamps that only light when they mean something.

Before launch day I'd love opinions from people who build interfaces:

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