@amrith Which will be amazing on a low latency network, but real world experience will have some growing pains. Also, say bye bye to your bandwidth.
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@amrith Well, it isn't a streaming platform but a game streaming platform, so essentially, more people will have access to play a wider variety of games, meaning more people will have the possibility to stream games on e.g. Twitch, YouTube Gaming, Mixer etc.
I think the ability to interact with streamers and share specific states from let's plays is one of the most exciting aspects of this. I'm very curious to see how this rolls out and how many game developers release titles that take advantage of these kinds of features.
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I’m very concerned about it. It is such a good idea, and I’m not sure how valve, steam, twitch, playstation and microsoft will compete unless they all teamed up to use microsofts servers.
Full thoughts here: https://discuss.bevry.me/t/googl...
Everything about this is mind-blowing. From the idea, to the hardware, to the controller, to the youtube integration to the social features to Jade Raymond leading their new first party game studio. Can't wait for this to go live!
I had the chance to play the open beta with Assassins Creed Odyssey, and I was really pleasantly surprised by how smooth everything worked. Biggest concern with a platform like this is latency, but Google definitely has the infrastructure to make a solid run at this.
Also looking forward to seeing how the YouTube integration changes the field!
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I don't know why this is the top product. It's not available yet. It should be an upcoming product at best.
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I have got accustomed to related with WoW services like https://overgear.com/games/wow-c... which improve gaming experience greatly that it would be a failure if Stadia doesn't support World of Warcraft. that would distract me from Stadia and not only me.
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