Launched this week

Sound Explorer Hub
Search, tweak & drag sounds from massive local libraries
2 followers
Search, tweak & drag sounds from massive local libraries
2 followers
Quickly search, preview and modify sounds across massive local libraries. Drag original files into Unity, Unreal, Godot, video editors or DAWs, or export modified sounds as separate WAVs. Free, portable and offline for Windows; source files remain untouched.









Hi Product Hunt! 👋
I built Sound Explorer Hub after another audio manager spent more than two hours scanning my sound library and then failed. I wanted to spend more time choosing sounds and less time waiting or digging through folders.
My favorite part: preview a sound, adjust its pitch or speed, or reverse it—then drag the modified version straight into your project. SEH renders a separate WAV with those changes applied, leaving the original untouched. You can drag original files across too.
It searches across your local folders and sound packs before you import anything into a project. On my development PC, it indexed 85,000+ audio files—around 250 GB—in about 45 seconds. Performance depends on your hardware and storage; a fast NVMe SSD helps, while HDDs can take significantly longer.
The full Windows 10/11 app is free, portable and works offline, with optional contributions.
Would previewing and exporting modified sounds this way save you time? I’d love to hear how it fits into your workflow and what’s missing.
Happy sound designing!
— P-Rodi