I grew up loving virtual pet games, but one thing I ve been thinking about a lot while building Sensipets is what made those worlds feel special beyond just collecting pets.
Was it discovering weird hidden features? The economy? Minigames? Community? NPCs and lore? Just having a little world you could check every day?
Sensipets has grown into a pretty big interconnected world, but I m always trying to make sure it keeps that feeling of discovery (like with Bands).
What s something you miss from older virtual worlds that modern games rarely recreate?