Launching today

Nova3D
3D generation with editable parts, not solid blobs
4 followers
3D generation with editable parts, not solid blobs
4 followers
Most 3D AI generators make monolithic, uneditable blobs. Nova3D generates 3D objects made of separate, editable parts. It accepts text and image inputs. Try our open-source client on GitHub for free.






Intro:
My co-founder and I have been grinding for 2 years to build Nova3D. We were tired of AI 3D tools producing 'un-editable blobs' that we couldn't actually use in Blender.
Under the hood:
Nova3D generates a Blender construction script, runs it server-side, does spatial validation, then exports a structured GLB (with the scene graph intact). The output isn't only geometry. It's the procedure that built it, plus the asset itself.
In practice, this produces named parts, hierarchy preserved, material slots ready to go. And since there's a procedural script sitting in the middle, you can actually go in and edit the "kit of parts" afterwards instead of starting over.
Comparison:
The likes of Meshy and Tripo produce flat geometry.
Adam and Zoo are great for MCAD/Parasolid stuff.
Nova3D is built for multipart creative assets; the stuff that doesn't fit into parametric CAD and can't survive as a flat mesh.
Long demo: