Who hasn't always wanted to _actually_ be a monster trainer? :D I'm not saying MegaBits is a dream come true, but... that's mostly what I'm saying.
*Edit* Time to include some cool snippets about the game:
- The game is based on the player's real location, the weather, and more.
- Some monsters are only found in certain regions. Charpal? Only in deserts.
- Combat is built around full-team strategy.
- “Evolution,” or modification, is handled as a crafting system.
Making a mobile-first monster training experience has been a really interesting challenge, and we've come up with some great solutions!
Megabits