Goal Quest turns personal growth into a pixel-art RPG. Complete real-life quests, develop your character, and progress through themed regions with boss battles. It goes beyond points and streaks by connecting your daily goals to a fantasy adventure, giving each completed task a place in your character’s journey.
Which Vercel product did you use? What new capability did it give your team, and how did that shape the product you launched?
Maker
We used Vercel to deploy and host Goal Quest’s web app. It gave us a shareable, browser-based version that early testers could access without installing anything.
That shaped our launch around a playable web experience: users could follow a link, try the RPG habit-building concept, and give feedback. It also let us focus our development effort on the experience—quests, character progression, and the pixel-art world—while Vercel handled hosting and deployment.
Report
Maker
📌
Hey Product Hunt! 👋 I’m Kevin, the creator of Goal Quest.
I’m building Goal Quest around a question: what if working toward your real-life goals felt like progressing through an RPG?
Goal Quest connects habits and daily tasks with a pixel-art adventure, character progression, themed regions, and boss battles. I want completing a goal to feel like a meaningful step in your journey.
The pixel-art world is a big part of that vision. My aim is to make something you enjoy returning to while keeping your real-life progress at the center.
It’s still evolving, and I’d love your honest feedback:
• Is it clear how to get started?
• What would make you want to return tomorrow?
• If you’ve tried gamified habit trackers, what made you stick with them—or leave?
Thanks for checking out Goal Quest. I’ll be here to answer questions and hear what you think! 🎮