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Maker
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Hi Hunters!
I built Gamosy because I saw too many incredible indie games die in silence simply because the 'outreach phase' is a manual nightmare.
Developers shouldn't have to choose between coding and marketing. Gamosy automates the distribution and tracking process, so you can focus on making your game great while we help you find the people who want to play it.
I’d love to hear your thoughts: What is the biggest hurdle you face when promoting a new project?
I'll be here all day to answer questions!