BROKEN SOUL : Boss Rush is a 2D Souls-like boss rush action game where you move across a 5x2 grid, dodge, parry, and strike with precise timing. With 20+ unique boss-type monsters and 2 playable classes, it delivers short, dense battles and rewarding retries.
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Maker
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Hey Product Hunt — I’m DoubleJay, the solo developer behind BROKEN SOUL : Boss Rush.
It’s a 2D soulslike boss rush built around one core idea:
making boss fights work in a clear, readable, grid-based format.
What makes it different:
• Boss-first structure — no filler exploration, just pattern learning and combat
• Movement = defense — lane swaps and distance control are part of your dodge decision
• Timing-heavy combat — parry, perfect dodge, and counter windows matter
This project originally started as a mobile prototype.
For the PC demo, I rebuilt the combat from 3 lanes to 5 lanes, added distance-based positioning, and reworked hit feel, readability, and pacing.
The demo is free on Steam and currently includes World 1 only.
Thanks for checking it out — happy to answer any questions.