@3x14159265 While the basic concept of Bouncy Ball and that other game is similar (I even sat down together with Franz, the creator of lsd and had a nice talk), several things are different.
For example:
1.) Bouncy Ball was coded 100% native (in Swift) and optimized for iOS devices to provide a great game experience
2.) Bouncy Ball comes with sound effects and a colorful UI
3.) You can submit your highscore to Game Center and compete with other players
4.) Bouncy Ball is a free game (in contrast to the iOS version of lsd)
5.) Several algorithms ensure that levels are build randomly to ensure variety, but at the same time the amount of generated impossible levels should be almost 0
6.) And of course: you bounce the ball to a circle, not to a square ;D
If you have more questions I'm happy to answer them.
All the best
Lukas
@lukasfittl Yes, we were inspired by it. Franz and I sat together to discuss porting his game to a native mobile app. In the end he chose another route, but said he is fine with me developing an own variation of the concept.
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