Screentell

Screentell

A in-browser screen recorder featuring cinematic 3D effects

215 followers

Are your product demos looking flat and boring? 🥱 Creating studio-quality tutorials usually means juggling heavy software and complex timelines just to get a simple video. Screentell changes that by combining everything into one seamless browser tab. ☁️ Zero Install: Runs entirely in browser, cross-platform. 🎬 Cinematic Polish: Instantly add stunning 3D effects and sticker annotations. ⚡️ All-in-One Flow: Simple Record → Edit → Export workflow. check more feature details in the comments below.
Screentell gallery image
Screentell gallery image
Screentell gallery image
Screentell gallery image
Screentell gallery image
Screentell gallery image
Screentell gallery image
Free Options
Launch Team / Built With
Anima Playground
AI with an Eye for Design
Promoted

What do you think? …

Shawn

Hi, Hunters👋 I’m Shawn, founder of Screentell.

I’ve been working on a screen recorder I built to solve my own pain points: https://screentell.com/


The idea was to have a simple record → edit → export flow in one place, without juggling multiple tools. It includes cinematic 3D camera effects and basic stickers for annotations.

On the homepage, I included a few demo videos that introduce Screentell, and all of them were recorded using Screentell itself. Compared to more common focus zoom effects, I personally feel that 3D focus is much better at grabbing attention and making the demo feel more engaging.

Everything runs entirely in the browser, so there’s nothing to install and it works cross-platform.

I tried to keep the feature set balanced—covering the essentials without adding too much complexity.

I’ve been using it myself for a while now, and it’s made my recording workflow noticeably smoother.

👶 Who it’s for (roughly)

If you’re:
recording product demos
making short tutorials / onboarding clips
creating quick social content around your app or workflow
…and you don’t want to install heavy software or learn a complex timeline editor, this might be useful.


Feature Details:


If you do screen recordings often, I’d love to know:

What’s the most annoying part of your current workflow?
What’s the one thing your current tool still doesn’t do well?

mostafa kh

nice work! the 3d focus effect looks really smooth.

quick question : the free plan says unlimited recordings but exports are watermarked. since there's no heavy backend processing, costs should be low, right? giving free users 2-3 watermark-free exports per month could drive more organic sharing and naturally convert serious users to pro.

Shawn

@topfuelauto Thanks for the kind words! Glad you liked the 3D focus effect—I spent quite a bit of time polishing that. :)

Regarding the exports: That’s a very solid point. You're right—allowing a few watermark-free exports could definitely act as a "taster" and boost organic word-of-mouth.

Since I’m still in the early stages of gathering feedback, I’m seriously considering adjusting this. It’s a great way to balance costs and growth. Thanks for the insight!

Kenneth Fong

This will be perfect for my YouTube channel! Do you plan on adding templates we can use? It was hard to set everything up myself. It would be nice if we upload our video and it will automatically add all the effects.

Shawn

@kenneth_fong3 That’s fantastic to hear and Thank you so much for the support! Using Screentell for YouTube is exactly the kind of use case I envisioned.

I’m definitely thinking about the best way to handle templates. Since every video is unique, a 'one-size-fits-all' template is tricky, but I’ve got two rough ideas that aren’t mature yet:

  1. Preset Library: Adding a set of built-in, ready-to-use 3D effects and layouts that you can apply with one click.

  2. Custom Templates: Allowing you to save your own edited effects/settings as a template so you can reuse your 'signature look' across all your videos.

I’m currently gathering specific requirements to prioritize these features. Since you're a YouTuber, I’d love to hear more: What’s the one repetitive task that takes you the most time to set up right now?

Your feedback will help me shape the roadmap for templates!

Kenneth Fong

@shawnhacks those two ideas are great! For me, I like to show software in the beginning of my videos when I am introducing it and speaking about it generally. I show the homepage, for example, as b-roll while I talk.

Shawn

@kenneth_fong3 Got it! I’ll keep these use cases in mind during my next planning session. Once I finalize the roadmap for templates, I’ll dive straight into the implementation. Thanks for helping me shape the future of Screentell!

James Montagna

The video immediately sold me on why this could be incredibly useful for digital product shots so I’m fully on board with this. Can’t wait to try it

Shawn

@jamespopstar Thanks so much for the kind words! I’m thrilled to hear the video resonated with you.

If you want to see more examples of what’s possible for digital product shots, I’d love for you to check out the demos on our homepage at screentell.com. Every single video you see there was recorded and edited entirely within Screentell. It’s the best way to see the variety of cinematic angles and 3D effects you can achieve with just a few clicks.

Can't wait to hear about your experience after you give it a try! 🚀

Ryan Thill

The “record → edit → export in one browser tab” + cinematic 3D camera moves is a clever differentiator vs the usual zoom/pan. Are you building the 3D focus in WebGL/Three.js and compositing with WebCodecs/Canvas, or exporting via ffmpeg.wasm?
We dealt with similar browser media pipelines at scale and the real pain was latency + keeping audio/video sync stable across devices.
Any plans for auto chapters + cursor smoothing presets? 🔥

Shawn

@ryan_thill You nailed it! That’s exactly how it works. For exporting, I’m using mediabunny for a more lightweight transcoding process.

You’re spot on about the pain points—I’ve noticed that on lower-end devices, keeping A/V sync stable can be a challenge. It works like a charm on machines with decent specs, but bridging that gap across all devices is definitely on my radar.

Regarding your feature questions:

  1. Cursor smoothing presets: I’m definitely considering this! It’s on the roadmap, though I don’t have a fixed ETA just yet.

  2. Auto chapters: I’d love to hear more about your vision for this. Are you thinking AI-generated based on audio/content, or something else? I'd appreciate it if you could expand on that!

Currently, I support basic trimming via handles on the timeline, allowing users to export specific segments multiple times.

Since you've handled these pipelines at scale, I’d love to learn more from your experience if you’re open to it!

Chris Coleman

@shawnhacks Looks great. What options does it have for export quality? My biggest headache across all of these tools is not being able to specify my own export settings.

Shawn

@chris_from_xano  Thanks!

Export settings include:

1.Export Resolution:

  • Export: You can choose from 480p up to 4K. We provide three quality tiers for bitrates: High (10Mbps), Medium (6Mbps), and Low (2.5Mbps). This gives you total control over the balance between file size and professional clarity.

2. Formats & Compatibility: Screentell is highly versatile for different platforms:

  • MP4: Supports AVC (avc1/avc3) and HEVC encoding—perfect for high-end product launches and official sites.

  • WebM: Supports VP8 and VP9 encoding for web-native performance.

  • GIF: We also support GIF export, which is a lifesaver for quick demos on Twitter/X or GitHub readmes.

You can try to record a video and export to see the settings.

Chris Coleman

That's great, thank you, will give it a shot. Would love to see options for higher recording & export bitrates in the future.

Shawn

@chris_from_xano That’s awesome! Hope you enjoy the experience.

Regarding the bitrates—No problem at all! I definitely plan to open up higher bitrate options.

Looking forward to your feedback after you give it a shot. Feel free to reach out if you have any other suggestions!

Thea Winslow

The 3D effects and sticker annotations sound like they’d add that 'cinematic polish' without much effort. I wonder if the stickers are customizable to match my brand's colors, or if we have to use the pre-set ones it comes with.

Shawn

@theaxx Thanks! You’ve hit on a key part of the workflow. I wanted to make sure the stickers don't just look good, but actually fit your brand.

To answer your question: Yes, they are highly customizable. * Graphics & Text: You can adjust the colors of the borders and backgrounds, as well as the size of the stickers to match your brand's aesthetic perfectly.

  • Custom Branding: Beyond the built-in library, you can upload any image of your own to use as a sticker. This is perfect for adding your own logo, custom icons, or specific brand assets directly into the 3D scene.

The goal is to give you that 'cinematic polish' while keeping your visual identity consistent. I'd love for you to try uploading your own logo as a sticker and see how it looks!

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