I built Trackr TCG, a sub-200ms Pokémon card scanner for iOS — would love feedback from collectors

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Hey everyone, I'm Lester, the solo developer behind Trackr TCG ().

I got tired of card scanner apps that take 2–3 seconds per card, misread holos, and lock pricing behind a paywall. So I built one that identifies a card in under 200ms using on-device image processing — no round trip to a server, so it works fast even with bad wifi at a card show.

What it does today:

  • Scan and identify Pokémon cards (174+ sets, 23,500+ cards) and One Piece TCG (58 sets)

  • Live market pricing with smart estimates when a card has thin sales data

  • Variant and grading awareness — holo, reverse, PSA, BGS, etc. all tracked separately

  • Set completion tracking so you can see exactly what you're missing

  • Shareable public showcase pages for your collection

  • Pro: unlimited scans, organize cards by Pokémon, edit/delete entries

It's free to try (30 scans), then Pro for unlimited. iPhone and iPad now, Android coming.

A few things I'd love your input on:

  1. What's the one feature your current scanner app is missing?

  2. Is per-scan speed something you actually notice, or is accuracy all that matters?

  3. For One Piece / other TCG collectors: which game should I add next?

App Store:
Site:

Happy to answer anything about the tech, the card recognition, or how I'm marketing it.

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