Ripl - One unified API for rendering on the web and in the terminal

by
One unified, high-performance, zero-dependency TypeScript API for drawing 2D & 3D graphics, charts, and data visualizations across Canvas, SVG, Terminal, and WebGPU.

Add a comment

Replies

Best

After several years in development I am excited to announce the 1.0 release of Ripl!

Ripl is a unified, high-performance, zero-dependency TypeScript API for drawing 2D & 3D graphics, charts, and data visualizations across Canvas, SVG, Terminal, and WebGPU.

Ripl is designed for anyone working with graphics rendering across multiple contexts. It is particularly well suited to situations for multi-targeted rendering across back-end and front-end or custom interactive visualizations.

Version 1.0 ships with a which can be rendered on the web in or , or in the . It only takes a 1 line* code change to render to a different context.

The library is highly modular and tree-shakeable, meaning you only ship the parts that you actually use, but it comes with a whole bunch of sensible defaults such as grouping/inheritance, styling, events & interaction, animation, scales, panning/zooming, gradients, clip masks, color and geometry helpers, and much more...

Check out the for more information or try it out today in the .

* Rendering to Terminal requires an additional 2-3 line change