Yuka | Day 1 on Product Hunt: I've built 4 mobile apps and I'm ready to monetize!

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Hi Product Hunt community!!I’ve developed 4 mobile apps entirely for myself so far. But now that I’m aiming to monetize them, I realize there are so many new things to figure out!I joined Product Hunt because I really want to hear real user feedback. I’m planning to translate them into English and release my first product here in about a week!

Quick question for the community: What is your biggest challenge when you try to monetize your very first side-project app? I'd love to hear your experiences!

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Welcome Yuka, and good luck with the first release. For me the hard part of monetizing was not the paywall design, it was the plumbing behind it. Two lessons. Decide who is allowed to grant what: the app should never give itself anything after a purchase, the store tells your server, and only the server credits the account. And make sure the purchase knows who bought it: the user's id has to reach the purchase library before any paywall is shown, or the payment arrives on your server with no customer attached and cannot be credited to anyone. Both are boring, and both are painful to fix after real money has started coming in.