Yaroslav

About

I'm Yaroslav, I used to run my own YouTube channels, now I work closely with some of the biggest business creators. Almost none of them have real systems. Running one channel takes more tools than it ever has, and if you skip them, you will inevitably fall behind. So creators are forced to duct tape 10+ of them together, and it breaks constantly. Feedzy fixes that by putting the whole pipeline (and even more) in one place.

Badges

Tastemaker
Tastemaker
Gone streaking
Gone streaking
Gone streaking 5
Gone streaking 5

Maker History

  • Feedzy
    FeedzyThe all-in-one workspace for YouTube teams
    Jul 2026
  • 🎉
    Joined Product HuntApril 19th, 2025

Forums

How many tools does it take to run your YouTube channel right now?

I'm Yaroslav, we're building Feedzy with a small team.

I've worked with some of the biggest business channels on YouTube and ran a few of my own, and the same thing always stuck out: it's very hard to build a real system that scales with you. To get one video out, teams end up duct-taping a pile of tools together. Notion for planning, Drive for files, Frame for review, Docs for scripts, Slack for comms, a separate thumbnail tester, and more.
Everything ends up being disconnected, with things slipping through the cracks all the time.

So we're building Feedzy: one workspace that runs the whole YouTube production from ideation to publishing, with the features built specifically for YouTube teams (timestamped review, thumbnail A/B testing, inline script comments). We launch here in June.

Before we do, I'd love to hear from people running channels day to day:

7h ago

Feedzy - The all-in-one workspace for YouTube teams

Most YouTube teams are jumping between 6+ disconnected tools just to run their channels: Notion, Drive, Frame.io, Docs, Slack, a separate thumbnail tester, and more. Feedzy runs your entire production from one workspace, from ideation to publishing. Plan and script videos, leave timestamped feedback, organize files, chat with your team, and run A/B thumbnail tests on real traffic, then upload straight to YouTube. It's the only workspace built around how YouTube teams actually work.
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