Xenia Smith

Xenia Smith

AI-powered playable ads for game studios

About

Multilingual operations and growth professional working at the intersection of AI, gaming, communication, and product strategy. Background in linguistics, project coordination, executive support, and international business development. Passionate about helping innovative teams scale ideas, connect globally, and build products people genuinely enjoy using.

Badges

Tastemaker
Tastemaker
Veteran
Veteran
Gone streaking
Gone streaking

Forums

Playable/interactive ads and game prototypes in minutes instead of days

We got tired of waiting 3-14 days for a playable/prototype. So we built an AI pipeline that takes 30 mins

For most UA teams, shipping one playable means paying $300-1400, waiting 3-14 days for a vendor, and losing half the testing window.

Code Maestro fixes this. Built by game dev veterans, it automates the entire creative pipeline, from concept to production-ready playable, with zero templates.

2mo ago

How many years of experience did you have before starting your own business?

Some of the most notable examples of today s wealthiest entrepreneurs started relatively later in life. (e.g. Jeff Bezos in his 30s)

But the speed of today s world (driven by technology and information) is changing that.

2mo ago

1000 days and counting...

Broken only by my trip to Burning Man in 2023 after which I got back on Product Hunt on September 8, 2023 I just hit my 1000 day streak again.

Which is a curious milestone, given that there was a day back in April where Product Hunt hit over 1000 products launched in a single 24 hour period.

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