Sébastien Leroux 🇨🇭

Sébastien Leroux 🇨🇭

Building for freelancers & creatives

About

Founder of nammu, a Geneva-based web agency with 15 years of experience and 200+ projects shipped. Currently building two products: Kiwi (app.kiwi), an all-in-one platform for freelancers with AI agents, and Aukimi (aukimi.com), a browser-based creative suite for makers. Always shipping.

Badges

Tastemaker
Tastemaker
Tastemaker 5
Tastemaker 5
Gone streaking 10
Gone streaking 10
Gone streaking
Gone streaking
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Maker History

  • Koofie
    KoofieFree SEO audit of any website in 10 seconds, no signup
    Aug 2026
  • Kiwi - The Freelance Revolution
    Kiwi - The Freelance RevolutionConnect, grow, and scale with AI-powered tools.
    May 2026
  • 🎉
    Joined Product HuntMarch 14th, 2025

Forums

Video Studio now makes faceless business videos

Short explainer videos with no one on camera are everywhere on Instagram right now, mostly about business and finance.
Kiwi s Video Studio can now make that style. The one above is an example. It sits next to other styles, and each one keeps the same look and colors from start to finish.
For freelancers and small businesses, it means you can explain what you do without filming yourself or hiring someone.
Still improving it, but it s a good step.
Would you use faceless videos to explain your work?

https://youtu.be/og9_QrMKJlI

What do you think of aukimi so far?

Hi all,

If you've tried aukimi, I'd really like your feedback. What you liked, what bugged you, what you'd want next.

Even a quick comment helps. There's also a new Discord if you prefer to chat there.

https://discord.gg/ncssqFGau7

Sneak peek: a game engine with its own BASIC language, inside aukimi

Small sneak peek at what we're building right now: a game engine inside aukimi, running on its own BASIC dialect.

Over 2200 commands, 2D and 3D, and the goal is to ship to desktop, mobile and cross platform from the same project. All in the browser, nothing to install.

It's not deployed yet, still deep in development, but it's the main thing we're working on at the moment. The idea is to lower the barrier for people who want to make games without setting up a full engine first. BASIC is where a lot of us started, so it felt like the right fit.

Curious what you'd want to build with it, and what would make or break it for you.

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