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Liam Martinleft a comment
Looks cool! Will download when you add iOS support. Would love to chat if you're struggling with building it out on iOS.

GlimpselyTrack habits and mood to find what actually makes you happy.
Liam Martinleft a comment
Wow. Wow wow wow. This is incredible. Installing straight away - your demo video was incredible 🤌🏻

Knowns CLIAI-first CLI for task management and documentation.
Liam Martinleft a comment
Thanks for this! If you don't have a following of a few thousand on twitter, LinkedIn or TikTok....it's sehr, sehr hard to get any attention (and more importantly, feedback). I used WIP.co for a year but to be honest, paying CHF 25/month for basically a daily tweet reminder was way overpriced. Will definitely check this out.

Builders.toShip faster. Together.
Liam Martinleft a comment
This doesn't seem to work unless you have a US number. It's not accepting my Swiss, Icelandic or Australian numbers (+41, +354, +61).

FluxBuild your own agents in iMessage
Liam Martinleft a comment
Will check it out! Recently launched my game on Product Hunt after struggling to attract users through "organic means" and while I got a small bump in users, I've been continuing to look for ways to get more feedback on things I'm working on. A platform where you're incentivised to help others is needed for us smaller developers without big audiences.

LyftMyAppCollaborative app testing and feedback for developers
Star Sailors is a browser-based citizen science game where you explore space using real astronomical data. Deploy a virtual telescope, discover and customise exoplanets, track weather systems, and hunt asteroids and comets. Learn scientific methods by doing, contribute to real research, and collaborate with other citizen scientists — no scientific background required.

Star SailorsContribute to science by playing games
Liam Martinleft a comment
Hey guys! About 5 years ago, I was getting ready to finish high school in Australia and not sure what I wanted to do with my life. All I knew was I wanted to contribute to science in some way, and that I wanted to make games. After cutting my teeth on decentralised scientific publishing & science research as an engineer with DeSci Labs, and a CTO at Copernic Space, I continued my research and...

Star SailorsContribute to science by playing games
